Standoff 2 ranks
In the game's context, standoffs show Jin's honor, even as the Ghost. Skills can add up to two more potential kills, and upgraded Sakai Clan Armor can increase the standoff streak by an additional two, for a potential maximum of five kills in an initial standoff. During this phase, after Jin's first enemy is killed, subsequent enemies will charge at Jin and attack him, opening them up to an instant kill. If Jin equips the right charms, upgrades, and armor, he can kill more enemies in a single standoff if done correctly, and could possibly terrify nearby enemies. Standoffs aren't limited only to one opponent.
In this case, this ends the Standoff mode and the player immediately enters combat.
Standoff 2 ranks free#
If the player isn't careful and fails to time the attack in the right time, Jin would fail to kill his opponent, leaving his opponent free to attack him, which can cause a massive loss of health for Jin. However, in the later stages of the game, standoffs become more difficult for the player, since Jin's opponent can use fake-outs to trick the player into letting go of the button too early. If the player lets go at the right time, Jin would instantly kill his opponent with a single slash. During this time, the player must hold the triangle button on the controller and must not let go of the button until the opponent starts to attack Jin. After the player has entered into a standoff, Jin and his opponent face off against each other, with the opponent wielding his weapon while Jin prepares for an attack. They are dynamic, as Jin has the option to choose when to encounter his enemies face- to face. The Standoff mode can be activated anytime even in infiltration.